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it seems less like we're wired for narrative so much as persistence is probabilistic and narrative is a mnemonic device for navigation without decoherence. it's not the only navigation device though.
narratives are examined in terms subject to physical intuition: a plot twists, has an arc or three, has holes. if you're a DM, you know that holes are where the interesting stuff happens later. Paddington 2 (2017) was a perfect film: it accommodated all entrance vectors, and landed everyone together with mutually copacetic satisfaction.
not the only navigation device though. metafiction and surrealism and continental philosophy jump between projections, sifting for places where a mutation on a secondary or alternate projection does more or other work than possible in the projection of primary identification. (also, Dr Seuss.)
foam modeling sticks with R³ as a standing bet that spatial reasoning is navigation of probability, and that it holds for any set of three from a pool of dimensions that have seen other navigators. English (though I prefer to think of it as "ing-lish", a place predicated on continued novel verbing of emerging nouns) isn't spoken so much as walked - like I have an English-based body (measure mine with yours) the same way I have a carbon-based body (measure mine with yours), and some expressions are a stretch for me and some things aren't.
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